Name: Kenneth Hunter
Age: 16
Gender: Male
Eyes: Green
Hair: Blonde
Height: 5'11
Body Type: Lean, muscular
Skin Color: Pale
God Parent: Hermes
Mortal Parent: Kristen Hunter
Country of Origin: America
Pets: None
Talents: Plays Guitar, Street Dances (Pop-lock, hip hop)
Weapon: Celestial Bronze Hunting Knife
Personality: Kenneth is a confident individual, and usually finds himself in the more popular crowds. Kenneth is very intuitive, as he can figure out what makes someone laugh, and also what makes them sad. He cares for his friends, and often acts as a shoulder to cry on, a moral compass, or even an emotional punching bag.
Flaws: Impatient, can be too loyal at times, and he's a bit of a Kleptomaniac
Abilities: He can read someone's body language and can tell how they're feeling at the moment. It's not mind reading, just great observational skills. (Ex. sweaty palms, darting eyes, and shaky breaths would show him that the person is scared)
Powers: He can pick a lock, once per day, by touching it. The lock has to be a simple lock, like your average door, the standard vending machine, or even a briefcase, and it usually takes fifteen seconds, but sometimes it takes longer due to the situation he might be in at the moment. He can't do it to advanced locks like bank or prison locks. If the lock is enchanted (has a spell or curse on it) he can't unlock it. Once the door is opened, it will lock automatically once closed.
Life Before Camp: Kenneth grew up in a single-parent home. His mother, Kristen, was an aspiring singer/songwriter, and would get gigs wherever she could, forcing her and Kenneth to live in motels for most of Kenneth's life. She made sure that Kenneth always knew who his father was: the god of thieves, who had stolen her heart. As Kenneth grew older, he realized that he was attracting monsters to his mother. He had no choice but to leave his mother the summer he was twelve, and try to find his way to the camp she always told him about. On his way to camp, he met a demigod the same age was him named Daniel Alexander (one of my characters) who was running from home for a similar reason. During their search for the camp, they ran into a satyr who was escorting a girl named Rachel Quinn, (a character I'm currently working on) and they all arrived at camp together
RP Example:
You wouldn't guess Kenneth to be the type of guy to listen to hard rock, yet here he was, blasting it through his earbuds, listening to Sleeping With Sirens's new single Kick Me, while walking towards a vending machine. When he made it to the machine, he reached into his pocket to find out he had no money on him.
"Crap!" He said to himself. He should've planned ahead. He was about to leave empty handed, but as he was, he noticed that there was a lock on the glass of the vending machine. He looked over his shoulder to see if anyone was looking, and when he deduced no one was, he pressed his palm against the hole of the lock. In a few seconds, he heard the all too familiar *click* that assured him the lock was successfully picked. He removed his hand from the lock, and watched as the glass slowly swung open, like a door. He grabbed himself a bag of Doritos, and a bag of Skittles, closed the glass door, and walked away triumphantly.
Notes: He's an intense rockstar wannabe.
Age: 16
Gender: Male
Eyes: Green
Hair: Blonde
Height: 5'11
Body Type: Lean, muscular
Skin Color: Pale
God Parent: Hermes
Mortal Parent: Kristen Hunter
Country of Origin: America
Pets: None
Talents: Plays Guitar, Street Dances (Pop-lock, hip hop)
Weapon: Celestial Bronze Hunting Knife
Personality: Kenneth is a confident individual, and usually finds himself in the more popular crowds. Kenneth is very intuitive, as he can figure out what makes someone laugh, and also what makes them sad. He cares for his friends, and often acts as a shoulder to cry on, a moral compass, or even an emotional punching bag.
Flaws: Impatient, can be too loyal at times, and he's a bit of a Kleptomaniac
Abilities: He can read someone's body language and can tell how they're feeling at the moment. It's not mind reading, just great observational skills. (Ex. sweaty palms, darting eyes, and shaky breaths would show him that the person is scared)
Powers: He can pick a lock, once per day, by touching it. The lock has to be a simple lock, like your average door, the standard vending machine, or even a briefcase, and it usually takes fifteen seconds, but sometimes it takes longer due to the situation he might be in at the moment. He can't do it to advanced locks like bank or prison locks. If the lock is enchanted (has a spell or curse on it) he can't unlock it. Once the door is opened, it will lock automatically once closed.
Life Before Camp: Kenneth grew up in a single-parent home. His mother, Kristen, was an aspiring singer/songwriter, and would get gigs wherever she could, forcing her and Kenneth to live in motels for most of Kenneth's life. She made sure that Kenneth always knew who his father was: the god of thieves, who had stolen her heart. As Kenneth grew older, he realized that he was attracting monsters to his mother. He had no choice but to leave his mother the summer he was twelve, and try to find his way to the camp she always told him about. On his way to camp, he met a demigod the same age was him named Daniel Alexander (one of my characters) who was running from home for a similar reason. During their search for the camp, they ran into a satyr who was escorting a girl named Rachel Quinn, (a character I'm currently working on) and they all arrived at camp together
RP Example:
You wouldn't guess Kenneth to be the type of guy to listen to hard rock, yet here he was, blasting it through his earbuds, listening to Sleeping With Sirens's new single Kick Me, while walking towards a vending machine. When he made it to the machine, he reached into his pocket to find out he had no money on him.
"Crap!" He said to himself. He should've planned ahead. He was about to leave empty handed, but as he was, he noticed that there was a lock on the glass of the vending machine. He looked over his shoulder to see if anyone was looking, and when he deduced no one was, he pressed his palm against the hole of the lock. In a few seconds, he heard the all too familiar *click* that assured him the lock was successfully picked. He removed his hand from the lock, and watched as the glass slowly swung open, like a door. He grabbed himself a bag of Doritos, and a bag of Skittles, closed the glass door, and walked away triumphantly.
Notes: He's an intense rockstar wannabe.
Last edited by Daniel.Alexander.98 on 2/6/2015, 5:44 pm; edited 1 time in total